Nintendo gave fans a glimpse behind the curtain for Echoes of Wisdom, revealing more details about its development and director Tomomi Sano.
The Legend of Zelda: Echoes of Wisdom is the first ever mainline game with the titular princess in the driver's seat, the ...
One big question mark in the minds of fans ahead of release is just how big the game world will actually be. Well, thanks to ...
Satoshi Terada is a Japanese game designer at Grezzo. Terada has worked on The Legend of Zelda remakes of Ocarina of Time, ...
Throughout the interview, the trio go on to discuss designing Zelda's outfit — which is actually a holdover from when the ...
The Legend of Zelda: Echoes of Wisdom is another very unique game set in this storied franchise, not just because Princess ...
An interview with the developers of Echoes of Wisdom has revealed that early versions of the game's dungeons almost took a ...
Nintendo at one point toyed with the idea of letting players design their own dungeons in the new Zelda game.
Nintendo's latest Ask the Developer interview shines a light on exactly why Princess Zelda is the protagonist of Echoes of ...
Use precise geolocation data and actively scan device characteristics for identification. This is done to store and access ...
Initially, Link was to be the protagonist in Echoes of Wisdom, Aonuma explained, but the developers realised that if he still had a sword and shield there would be no reason to use the copy and paste ...
Grezzo's studio director Satoshi Terada said as much in Nintendo's latest Ask the Developer blog, explaining that the studio is full of lifelong Zelda fans who grew up playing the original ...