Doom 2016 begins with the Slayer locked in a coffin with all his friends long-dead, and Doom Eternal goes into greater detail ...
Doom: The Dark Ages director, Hugo Martin and producer Marty Stratton discussed the potential for more DOOM prequels in the ...
Speaking to Doom: The Dark Ages game director Hugo Martin and producer Marty Stratton for our Doom cover story in the ...
This infamous miniboss in Doom Eternal split the player base, with some loving its next-level challenge, while others decried ...
DOOM: The Dark Ages can be beaten using melee and parries only, but its game director has warned you'll have a tough time ...
With approximately two months until Doom: The Dark Ages releases, one of the questions on gamers' minds relates to 'the ...
“This is a prequel to Doom 2016, and it’s given us the opportunity to reimagine every aspect of this experience,” said Marty Stratton, executive producer at id Software, in a press briefin ...
In Edge's latest issue, studio director Marty Stratton explains that the beloved comic Batman Year One inspired an internal prototype called Slayer Year One. In addition to riffing on the tale's ...
TL;DR: The latest issue of EDGE Magazine features DOOM: The Dark Ages, revealing insights from ID Software's Marty Stratton and Hugo Martin. The game emphasizes grounded gameplay, with a tank-like ...
According to id Software's Marty Stratton and Hugo Martin, the prequel aims to portray a more powerful Doom Slayer that feels closer to the experience of classic titles in the franchise ...
The game will also feature segments where the Doom Slayer pilots a huge Atlan mech and a cybernetic dragon. Producer Marty Stratton confirmed to press that there won't be any multiplayer in Doom: The ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results