The global gaming market is estimated to rake in over $184 billion and continues to grow daily. According to Newzoo, mobile gaming now accounts for 50% of that global market, dwarfing the console ...
Mobile game developers and publishers, with hundreds of games and millions of installs, are protesting Unity’s new controversial install-based pricing model by turning off ad monetization services for ...
Game engine Unity has announced it will begin charging developers a fee every time a user installs their game. That's even if someone's just installing games they already own on a new computer.
The Unity engine powers many PC/console games and the vast majority of mobile games available on the market today. (Unity image) In the wake of a controversial policy change by game engine developer ...
Unity angered lots of game developers earlier today when it unveiled its upcoming Unity Runtime Fee program, which takes a cut every time a Unity game is installed. It is particularly harsh for ...
‘We have never made a public statement before. That is how badly you fucked up.’ ‘We have never made a public statement before. That is how badly you fucked up.’ Ash Parrish is a reporter who covers ...
Unity announced a new fee structure today, and developers are none too happy. “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user,” the ...
In an industry where customers are slow to trust and quick to criticize, a new fee from Unity infuriated studios that use its platform. By Mike Isaac and Kellen Browning Reporting from San Francisco ...