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Romero and his team had been working on an upcoming first-person shooter, but Microsoft's gaming-focused cuts have forced the ...
But because games don't dwell on this stuff, because as a player you only get a driver's view, and because most studios ...
And no, it's not weird: Romero says he and Carmack have remained friends throughout their post-Doom careers.
John Romero remembers the moment he realized what the future of gaming would look like. In late 1991, Romero and his colleagues at id Software had just released Catacomb 3-D, a crude-looking, EGA ...
The next shooter project from Romero Games has lost funding following recent layoffs and studio closures at Microsoft.
John Romero's autobiography 'Doom Guy: Life in First Person' isn't just a must-read for fans–it's arguably the best non-fiction gaming book out there.
This caused my colleague Harvey Randall some slight distress. "Mighty allfather of FPS games and co-creator of Doom John Romero decrees that 'gib' is pronounced in the most upsetting way possible ...
John Romero still has a PC racing game demo that was comparable to SNES Mode 7 Id Software's pitches of PC ports to Nintendo are well-known, but John Romero claims he dabbled in other prototypes ...
Hosted on MSN2mon
The Best John Romero Games - MSNJohn Romero has left an undeniable mark on gaming history, and while he's stepped back from the dev side of things, these games continue his legacy.
Carmack said Romero's new autobiography reminds him of the glory days when they were "the 3D game hackers." ...
Though it never approached the level of the Xbox 360's red ring of death, Joy-Con analog stick drift became a serious issue with the original Nintendo Switch, and doubly so with the Switch Lite ...
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